Due: Wednesday, February 26, 5:30 PM (in class).
Use the new version of the game package $CS680/games3.
Some parts are specific to particular games. When the user has chosen a game, that game's window should be displayed. It should provide
Create sketches showing what you think such a user interface might look like. You can use a software drawing tool if you like, but neat pencil and paper work is just fine (maybe better). Get yourself some colored pencils. Work on a few driver screens, a few screens for the Easy game and a few screens for the game you ported from C to Java. (The last part can be with the porting team.)
You probably want to submit a little narrative along with your screens, telling what the user did to get from one to the next.
Don't even think about how you might implement your design in Java. That's several weeks away and a waste of time now.
You should have learned by now that a good solution to this problem may require changes to other classes, or the creation of new classes or methods. Don't be shy when that's called for.
Make sure your memo discusses your design and testing.