Sound Eco - Eco Sim



By taking data from non-profit organizations and educational institutions that track animals, we have created a game that teaches you about the intricate food web surrounding a group of animals who ultimately prey on each other for survival. Such animals include the wolf, who hunts deer, who eat plants, that are pollenated by bees, who are eaten by birds, to by killed by wolves. We see this as an educational tool to teach future generations (and even current generations) about the food web and what happens when you try to add more animals in order to even out the numbers game. Does that mean it's a good thing for the environment if theres more of one food type around and less of its predator? What if some animals live longer than others or hunt more frequently than others as they do in real life? There endgame is to see how well and how long you can balance nature before it becomes 1-sided, since you can't do it in real-life and see how it plays out in mere seconds instead of waiting hundreds of years.





Project Screenshots



early alpha early-alpha beta-map beta-map early class diagram current class diagram screenshot of terrain other in-game screenshot



The Team



Jasmine Oliveira
Comp Sci Dept
Linux Developer



Justin Tribuna
Comp Sci Dept
Mac Developer



Matthew Leung
Comp Sci Dept
Windows Developer



Matthew Severence
Comp Sci Dept
Linux Developer



Kenneth Yuen
Comp Sci Dept
Windows Developer


Video Demo