Lecture 13
13
Figure 4.5
Object structure of a 2x3 Screen
     0:
char[][]
     1:
char[]
‘ ‘
5
1:
2:
0:
‘ ‘
‘ ‘
 int
width:
 int
height:
char[][]
pixels:
2
3
char[]
‘ ‘
5
1:
2:
0:
‘ ‘
‘ ‘
Screen