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GraphicPad Overview
1. User selects a component from the Gpad GUI.
2. The gpad application creates a new instance of the component and calls its initComponent method. This method adds parameters to the component and any other initialization tasks. Resources can be image files, data files etc.
3. After the user enters values for the component's parameters and selects Run, the runComponent method is called. Parameter values are obtained and graphic operations are applied to the Paintler canvas with the GpadComponent API.