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java.lang.Object java.lang.Thread Player HumanPlayer
public class HumanPlayer
Represents a human Player.
Nested Class Summary |
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Nested classes/interfaces inherited from class java.lang.Thread |
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Thread.State, Thread.UncaughtExceptionHandler |
Field Summary |
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Fields inherited from class Player |
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game |
Fields inherited from class java.lang.Thread |
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MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY |
Constructor Summary | |
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HumanPlayer(SimpleNIM game)
Constructor |
Method Summary | |
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void |
makeMove()
Make a move |
void |
pickSticks(int noOfSticks)
Pick a specified number of sticks |
Methods inherited from class Player |
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getNext, run, setNext, setPickSticks, turn |
Methods inherited from class java.lang.Thread |
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activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public HumanPlayer(SimpleNIM game)
game
- The game the player is playingMethod Detail |
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public void makeMove()
makeMove
in class Player
public void pickSticks(int noOfSticks)
pickSticks
in class Player
noOfSticks
- The number of Sticks
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