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java.lang.Objectjava.lang.Thread
Player
MachinePlayer
public class MachinePlayer
Represents a computer Player.
| Nested Class Summary |
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| Nested classes/interfaces inherited from class java.lang.Thread |
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Thread.State, Thread.UncaughtExceptionHandler |
| Field Summary |
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| Fields inherited from class Player |
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game |
| Fields inherited from class java.lang.Thread |
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MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY |
| Constructor Summary | |
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MachinePlayer(SimpleNIM game)
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| Method Summary | |
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void |
makeMove()
Make a move |
void |
pickSticks(int noOfSticks)
Pick the sticks and notify all |
| Methods inherited from class Player |
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getNext, run, setNext, setPickSticks, turn |
| Methods inherited from class java.lang.Thread |
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activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield |
| Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
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public MachinePlayer(SimpleNIM game)
| Method Detail |
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public void makeMove()
makeMove in class Playerpublic void pickSticks(int noOfSticks)
pickSticks in class PlayernoOfSticks - The number of Sticks
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