On this page:
Overview
Setup
Updating Racket450
Reading
Tasks
Before Submitting
Submitting

Homework 5🔗

Last updated: Tue, 3 Mar 2026 09:15:47 -0500

Out: Tue Mar 03 2026, 11am EST

Due: Tue Mar 10 2026, 11am EST

Overview🔗

This assignment begins explore lists and recursive data a little more in-depth.

This hw will be graded accordingly:

  • correctness (Autograded) (10 pts)

  • design recipe (15 pts)

  • testing (15 pts)

  • style (15 pts)

  • README (1 pt)

Total: 56 points

Setup🔗

Create a new repository for this assignment by going to the CS450 Spring 2026 GitHub Organization and clicking "New".

Note: The CS450 Spring 2026 GitHub Organization must be the owner of the repository. Please do not create the repository in your own account.

On the "Create a new repository" screen:
  • Name the repository hw<X>-<LASTNAME>-<FIRSTNAME> where <X> is the current homework number.

    For example, I would name my hw5 repository hw5-Chang-Stephen.

  • Mark the repository as Private.

  • Check "Add a README file".

  • Select the Racket template for the .gitignore.

  • Choose whatever you wish for the license.

When done click "Create repository".

Updating Racket450🔗

Make sure you have the latest version of racket450.

To do this from DrRacket, go to File -> Package Manager -> Currently Installed, search for "racket450", and then click "Update".

Alternatively, if you prefer the command line, run:

raco pkg update racket450

Reading🔗

Read Chapters 8-9 the Textbook (where reading means trying to work through the examples and exercises interactively).

NOTE: The textbook will refer to "Student Languages" which we do not use in this course (and a "Stepper" that only works with the Student Languages). Instead, we use a version of Racket tailored for this course, which is invoked by putting #lang racket450 at the top of a file (see also Before Submitting).

Also, read any relevant sections of the The Design Recipe section of the course website, e.g., recursive data (topics that will be covered in future lectures are marked as such).

Tasks🔗

The main code should go in a file named hw5.rkt that uses #lang racket450, as described previously.

NOTE, on using previous code: All assignments are designed so that it is quicker to complete them if you start from scratch and follow the Design recipe. No previous code or "solutions" to previous assignments are needed to complete any assignment. Do not attempt to complete this assignment by starting with some pile of code (from a previous assignment or anywhere else) and trying to "make it work". Doing this is almost always slower and you might not be able to finish the assignment on time if you do it this way (it also leads to tedious bugs that are hard to find and impossible to give help to). Finally, not following these instructions demonstrates a lack of understanding of course concepts—which focuses on the high-level programming process and not the final code—and thus will receive a low grade.

NOTE, on not automatically running code: The submitted program must be only a series of defines (both constants and function definitions are allowed). It should not run any code (e.g., it should not start a big-bang loop automatically!), other than check-equal? Examples. Not following this will result in GradeScope errors and/or timeouts.

As usual, all submitted code must follow the The Design Recipe. This means that language features may only be used in the correct scenarios, as called for by The Design Recipe.

High-Level "Game" Specifications

Data Definitions

The first step of any programming task is Data Design, i.e., defining the data types that the code will operate on.

Do not start writing any code until you have done this Data Design step.

For this assignment, define the following Data Definitions:
  • a Data Definition named Card that represents a "Card" in the game.

    You will need to decide the details of this data definition, e.g., the interpretation, etc, and there may be more than one choice.

    But the data definition should at least have the following information:
    • the Card’s point value which is an integer that can be zero, but should not exceed MAX-POINTS = 5.

    • the Card’s color. The valid colors are "red", "green", and "blue"

    • the "Cost" to acquire the card (see below)

  • a Data Definition named Cost that represents the "Cost" to acquire a "Card" in a game.

    You will need to decide the details of this data definition, e.g., the interpretation, etc, and there may be more than one choice.

    But the data definition should at least have the following information:
    • the number of red tokens needed to acquire the card.

    • the number of green tokens needed to acquire the card.

    • the number of blue tokens needed to acquire the card.

    The minimum token cost for any color is 0 but it should not cost more than MAX-COST = 4 tokens of any one color to acquire any card.

  • a Data Definition named Cards that represents a list of Cards.

    This data definition should be recursive data and should use empty for the base case and cons to construct the recursive case.

  • a Data Definition named Player that represents a player in the game.

    You will need to decide what this data definition represents, i.e., the interpretation of this data definition, and there may be more than one choice.

    But the data definition should at least have the following information:
    • the player’s red token count

    • the player’s green token count

    • the player’s blue token count

    • the player’s Cards. The checked constructor should use the (listof Card?) contract for this piece of the data definition

  • You are allowed to define any other Data Defintions as you see fit

big-bang Functions

This assignment will not use big-bang, so there are no big-bang functions to define.

List Functions

You will need to write the following functions that compute on lists. Make sure to review and understand how to compute on recursive data before you attempt to write these functions.

In this homework, you may not use any Racket list functions other than:

Using the above, write the following functions:
  • a function cards-points with Signature represented by contract (-> (listof Card?) exact-nonnegative-integer?) that computes the total points of a list of cards.

  • a function cards-count with Signature represented by contract (-> (listof Card?) exact-nonnegative-integer?) that computes the number of cards in the list.

  • a function get-cards-of-color with Signature represented by contract (-> (listof Card?) image-color? (listof Card?)) that returns a list of all cards in the input with the specified color.

  • a function change-color-of-cards with Signature represented by contract (-> (listof Card?) image-color? (listof Card?)) that returns a list that is like the input except the cards’ color has been changed to the specified color

  • a function player-can-acquire/cards? (in Racket style, "/" in a name is pronounced "with") with Signature represented by contract (-> Player? Card? boolean?) that ouputs true if the given card could be acquired by the player using the player’s cards alone. This function should be small, should follow the Player template, and should call other helper functions that compute on lists. This function should not do any list computation. But you may find other functions in this hw (both above and below) useful.

  • a function player-can-acquire? with Signature represented by contract (-> Player? Card? boolean?) that ouputs true if the given card could be acquired by the player. This function should be small, should follow the Player template, and should call other helper functions (likely many of the same ones used by player-can-acquire/cards?) that computes on lists. This function should not do any list computation. But you may find other functions in this hw (both above and below) useful.

API for Grading

Finally, define the following accessor functions so your submission may be properly tested and graded for correctness. These functions do not need to follow the Design Recipe, e.g., you may combine several templates if needed.

But these functions are only allowed to do "arithmetic". That is, they may only call other functions. They may not do any list processing.

Before Submitting🔗

Testing (and Autograders)

Before submitting, note:
  • Each programmer is solely responsible for testing their program to make sure it’s correct. Do not submit until all code has been has a "sufficient" number of Test cases that verify its correctness.

  • Note that there is no GradeScope "Autograder" available for students to use (an Autograder is not a software development/testing tool anyways, so it should not be used as one).

    Thus, no questions mentioning an Autograder will be answered, e.g., posts asking "why is the Autograder giving an error?" are not allowed.

    If you happen to find an Autograder and decide to look at its output despite this warning, please understand that it may be incorrect or incomplete, change at any time, or have random behavior, and that it in no way indicates the grade of the submitted hw.

    Anyone that does get useful information from an Autograder, e.g., a failing test case or crashing code report, should treat it as bonus information (that you otherwise would not have had) that you and you alone must determine what to do with.

    Regardless of what any Autograder might say, all code must still be independently tested to be correct before it is submitted.

  • The proper way to ask questions is with small code examples. This means that each question must include a small example code snippet along with what the "expected" result should be!

    Further, any posted examples should contain the minimal amount of code needed to explain the question. Full file dumps or anything more than a few lines will not be accepted. More is not better. In fact it’s worse because it takes longer to read and is less likely to get a good answer.

Style

All code should follow proper Racket Style.

Also, the repository itself must follow proper style. Specifically, it must have appropriate commit messages. See How to Write a Git Commit Message if you are unsure how to write a commit message.

Note: Do not use the "file upload" feature on Github. The course staff may not accept hw uploaded in this way.

Files

A submission must have the following files in the repository root:

  • hw5.rkt: Contains the hw solution code.

    The first line should be #lang racket450.

    All defines should use the name specified in the exercise (ask if you are unsure).

  • hw5-tests.rkt: This file should use the #lang racket450/testing language.

    It should also require hw5.rkt and define tests for it.

    Specifically, it should contain "sufficient" Test cases (e.g., check-equal?, etc.) for each defined function.

  • README.md: Contains the required README information, including the GitHub repo url.

Submitting🔗

When you are done, submit your work to Gradescope hw5. You must use the "GitHub" Submission Method and select your hw<X>-<LASTNAME>-<FIRSTNAME> repository.

Note that this is the only acceptable way to submit homework in this course. (Do not manually upload files and do not email files to the course staff. Homework submitted via any unapproved methods will not be graded.)